Game Research Projects

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PhD Thesis

In 2023 I was awarded the degree of Doctor of Philosphy (PhD) for my work and subsequent viva voce defence of my thesis titled: Mixed Reality Level Design Workflows. My thesis sought to explore how augmented reality (AR) and virtual reality (VR) technologies… [More]

LevelEd SR

The LevelEd SR system was built to explore substitutional reality (SR) entertainment games benefits and to also demonstrate a prototype SR level editor system and workflow. Substitutional reality allows players to integrate real-world objects into a virtual reality experience… [More]

LevelEd VR

The LevelEd VR system was built to explore how virtual reality can assist or improve the level design process. The initial focus was on improving or assisting the level creation process for virtual reality games by allowing designers to prototype levels in VR… [More]

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LevelEd AR

LevelEd AR is an iOS application and workflow aimed at using consumer grade technology to allow users to create spatially accurate maps of real world space for use in serious games built in Unity… [More]

Level Design Projects

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Tomb of Etheria: Redux

Tomb of Etheria: Redux is an updated version of my previous Dungeon Defenders map, Tomb of Etheria. The map was significantly over hauled with new content, narrative context, visual progression and new mobs. The map is now part of the retail version of Dungeon Defenders on Steam… [More]

Tomb of Etheria

Tomb of Etheria was a map created by myself and Antony O‚ÄôSullivan for the Dungeon Defenders mapping contest using the Dungeon Defenders Development Kit (a custom version of UDK). The brief was to create a map that supports up to 6 players for the standard game type… [More]

Camp Hope – L4D2

Camp Hope is a 3 mission campaign for L4D2, which takes roughly 30 minutes to complete. The campaign is set in a military base in the woods of Vermont and is nick named Camp Hope by other survivors. The map supports offline single player, online co-op and online versus game… [More]

Bio Lab – Alien Breed 2

This level design concept and document was created for a Alien Breed 2: Assault created by Team17. Players work through each level (represented as a chapter) which presents them with an interesting story arc, a multitude of enemies and various different objectives to complete… [More]

Game Development Projects

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Take Us Home – LD46

Take Us Home is a shooter game based on the popular 70s/80s game, Asteroids. The player controls a space ship that must protect the orbiting planets from an asteroid attack whilst the planetary colonists evacuate. The player must ensure as many colonists make it to the rescue ship before it leaves… [More]

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BADBOIDZ is a 2.5D 80s inspired puzzle game. The player controls the ship and transmits their movement to the BADBOIDZ. They must guide their BADBOIDZ to the portal to win whilst watching out for the traps along the way. The game was built for Global Game Jam 2018… [More]